![]() ![]() ![]() While the swapping mechanic becomes less cumbersome in multiplayer, the player is instead working cooperatively to time out what you would otherwise be left to do on your own, making Trine 5: A Clockwork Conspiracy a better fit for group play. Swapping on the fly between each is crucial to some of the puzzle elements, which appears a bit hectic at times but looks really impressive when completed by someone who knows what they’re doing. Utilizing multiple characters (the knight, wizard, and rogue), the player must solve puzzles and fight enemies. Gameplay seems to have remained steady across the series, with Trine 5: A Clockwork Conspiracy following suit. Flickering candles in the windows of far-off, spooky homes with mist and fog rolling through, flags waving off the side of distant castles, and individual leaves that could be plucked from the trees really show the attention to detail. It really is amazing the amount of detail, love, and attention that went into showing off not only the parts of Trine 5: A Clockwork Conspiracy that you interact with but the backgrounds and scenery, which come to life right in front of you. From the backgrounds to the character designs, and elemental effects, Trine 5: A Clockwork Conspiracy leaps off the screen. Trine 5: A Clockwork Conspiracy returns to the 2.5D visual style-and with a gorgeous art style packed to the brim with colour-it couldn’t have done a lot more to make itself look better than it does. ![]()
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